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Capcom Outlines Strategy to Build Video Games Alongside AI

カプコン、AIとともにゲームを制作する戦略の概要を発表

#gaming#artificial-intelligence#capcom#game-development
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Developing massive modern video games can be an extraordinarily time-consuming process. To address this challenge, Japanese video game publisher Capcom plans to integrate artificial intelligence technology directly into its development workflows to help creators build games more efficiently.

extraordinarily time-consuming= 完成までに非常に時間がかかることTo address this challenge= 特定の課題を解決するための行動を説明する表現

During the Capcom Open Conference RE: 2026, programmer Satoshi Ishida highlighted the growing difficulties studios face when producing large-scale titles such as Resident Evil. He explained that even basic tasks in modern game design can swallow enormous amounts of time. To solve this issue, Ishida outlined a plan to gradually transform Capcom's proprietary RE Engine into an "AI-generation game engine."

According to Ishida, the ultimate goal is to work toward a future where developers create games in collaboration with AI tools. Capcom has previously stated that it will not use AI-generated assets in its finished games, emphasizing instead that the technology will be used to streamline internal production. However, Ishida's presentation suggests the company is leaving the door open to more extensive applications of AI in game development over time.

leaving the door open to= 将来的に可能性や選択肢を排除せず残しておくこと

学習ノート

表現パターン

パターン意味
extraordinarily time-consuming完成までに非常に時間がかかること
To address this challenge特定の課題を解決するための行動を説明する表現
leaving the door open to将来的に可能性や選択肢を排除せず残しておくこと

語彙

語意味
time-consuming時間と手間のかかる;多くの時間を要する
workflows仕事を進める手順や流れ。特に、作業の進み具合や、その進行を管理する仕組み。
proprietary特許権・著作権・商標権などによって保護され、特定の個人や企業だけが所有・使用・製造・販売する権利をもつ;そのような権利に関わる
collaboration協力。共同で仕事や活動を行うこと。また、その協力関係。

言語メモ

  • •ゲーム開発において「proprietary engine(自社開発エンジン)」は、CapcomのRE Engineのようにスタジオ独自のニーズに合わせて社内で構築されたソフトウェアを指します。
  • •「leaving the door open(門戸を開いておく/可能性を残す)」という表現は、企業PRにおいて即座の約束を避けつつ将来の動向に含みを持たせる際によく使われます。

練習

読んだ内容を確認しましょう。

  1. Capcom has previously stated that it will not use AI-generated assets in its finished games, emphasizing instead that the technology will be used to   internal production.

  2. What is Capcom's primary purpose for integrating AI into its development workflow?

  3. In the phrase "leaving the door open to", what does this pattern mean?

Source: The Verge